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  1. #1
    Gold Member TheSlayerNL's Avatar
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    Need help with dedicated server :S

    I been running a Dedicated Server for couple of days but, I came across an issue I just don't get. It does not switch map after 3 rounds for most of the times it just continues for up to 5 or even 8 rounds. I got this as .bat file:

    start .\Binaries\Win64\PrimalCarnageServer.exe PC-Docks?optionsgame=PrimalCarnageGame.PCTeamDeathMat chGame?MaxPlayers=16?MaxSpectators=2?MatchTimeLimi t=0?MatchScoreTarget=3?RoundTimeLimit=900?RoundSco reTarget=50?AdminPassword=xxx?bIsDedicated=true -seekfreeloadingserver

    Now I do not get why it ignores the MatchScoreTarget, even after winning more then 3 rounds. Do need to specify this in an .ini file somewhere as well? Google hasn't helped me figure out how to fix this. There must be a list somewhere listing all the things you can configure using the .ini files.

    I also have another question, would it be possible to make it so that if less players the ScoreTarget could be less? Other then that, it works, its just that map rotation combined with rounds that refuces to work
    Last edited by TheSlayerNL; 12-29-2015 at 07:42 AM.
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  2. #2
    Gold Member TheSlayerNL's Avatar
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    Nobody has any idea / wants to help?
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  3. #3
    Philosoraptor robo-ve-tranic's Avatar
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    as far as i know no one knows how to use it

    invalid signiture space please refrain from saying goose otherwise the world might explode

  4. #4
    Gold Member MPQC's Avatar
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    I've never actually tried this, but add this to your launch options:

    ?MatchWinCondition=bestof

  5. #5
    Gold Member TheSlayerNL's Avatar
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    Quote Originally Posted by MPQC View Post
    I've never actually tried this, but add this to your launch options:

    ?MatchWinCondition=bestof
    Hmm, I'll give that a shot once server is empty again.

    [COLOR="silver"]- - - Updated - - -[/COLOR]

    I can confirm, this WORKS, halleluja! This BAT file now makes server go till 50 points, and for 3 rounds before switching to next map! So far I had 7 maps with 3 rounds doing just as it should.

    start .\Binaries\Win64\PrimalCarnageServer.exe PC-Docks?optionsgame=PrimalCarnageGame.PCTeamDeathMat chGame?MaxPlayers=16?MaxSpectators=2?MatchWinCondi tion=bestof?MatchTimeLimit=0?MatchScoreTarget=3?Ro undTimeLimit=780?RoundScoreTarget=50?AdminPassword =xxx?bIsDedicated=true -seekfreeloadingserver

    Just wondering 1 more thing is it PCServer-PrimalCarnageGame.ini that the server uses for maprotation? It doesn't really seem to follow that list, it just randomly goes through it.
    Last edited by TheSlayerNL; 12-31-2015 at 09:11 AM.
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  6. #6
    Gold Member MPQC's Avatar
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    Next map is random.

  7. #7
    Gold Member TheSlayerNL's Avatar
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    Quote Originally Posted by MPQC View Post
    Next map is random.
    Well, then they could improve that a little bit too, sometimes it seems to pick some maps more then others or even just 2 or 3 maps at some point. Well, at least it now stops after 3 rounds, rest is just a minor issue
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  8. #8
    Gold Member MPQC's Avatar
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    Random is random, it doesn't favor maps. Just the luck of the draw.

  9. #9
    Gold Member TheSlayerNL's Avatar
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    I just came across something using google: - AllowChangeTeam: Allows mutators to prevent players from changing team. This was part of an update to Unreal Tournament 3. So this suggests UE3 DOES have switch prevention, now I only need to figure out if this is usable

    Source is cached link as the site has issues:

    http://webcache.googleusercontent.co...&ct=clnk&gl=nl

    Seems it doesn't work, guess it has to be coded into the game first.
    Last edited by TheSlayerNL; 01-02-2016 at 04:18 PM.
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