Close
  1. #1
    Gold Member RestrainedRaptor's Avatar
    Join Date
    Sep 2014
    Location
    United Kingdom
    Posts
    122

    PCE Level Diagrams - Navigation for Noobs!

    Hey fans. I've been away from the forums for a long time now, but with the release of the SDK, I've been getting inspiration to do some new projects.

    With the ability to view maps from top-down and show/hide objects, it's now possible to make scale diagrams of the Primal Carnage levels. These maps may help new players to learn safe spots and supply box locations without the risk of getting slaughtered! I have added icons to mark the health, ammo and food, and added a scale so you can get an idea of distance*. I've also added a few extra bits of trivia to some of them. Warning: the download images are large!


    * A note about units: The conversions in these maps are based on the assumption that a Commando (the tallest human class) is 190cm tall. In UDK, he is 96 Unreal units tall. There is no canon height data for the human characters, but I think this is a good estimate.
    Last edited by RestrainedRaptor; 03-12-2016 at 04:35 PM. Reason: Redone all maps, and added pc-contingency, re-hosted on Sta.sh
    PCE Level Diagrams - adding more each week!
    GTTC Variants for Classic Maps - let's give GTTC some more love!

  2. #2
    Steakosaurus Turtl3Man's Avatar
    Join Date
    Feb 2016
    Location
    Neptune
    Posts
    82
    should do docks and contingency next, they're the most played maps in the game

  3. #3
    Gold Member RestrainedRaptor's Avatar
    Join Date
    Sep 2014
    Location
    United Kingdom
    Posts
    122
    Docks is pretty small and open, so it's easy for newbies to learn. Contingency is something I'll definitely prioritise, because even I still don't think I know all the health/ammo locations. It's so massive, with so much unused space, and I think Apoc moved some items around in the last few months too. Another one I want to do is Forest Chasm.
    PCE Level Diagrams - adding more each week!
    GTTC Variants for Classic Maps - let's give GTTC some more love!

  4. #4
    you think you can do a valley navigation next?

  5. #5
    Banned
    Join Date
    Jul 2015
    Location
    For sure not Poland
    Posts
    267
    Quote Originally Posted by The-Gaming-Lag View Post
    you think you can do a valley navigation next?
    Valley is freeroam map...

  6. #6
    Philosoraptor Toametru's Avatar
    Join Date
    Oct 2014
    Location
    Preparing for cringe.
    Posts
    1,022
    This is a very nice idea. Please do!

    (FLoFF) Floofie: I fear that person with my life

  7. #7
    Gold Member RestrainedRaptor's Avatar
    Join Date
    Sep 2014
    Location
    United Kingdom
    Posts
    122
    Thanks for the support, guys. I thought nobody would see it!

    I have now added Contingency to the list of maps! I've also redone both Airbase and Utility Base to match the new style, and I reckon they look a lot better than the old ones. I think Contingency is my favourite because of the clean shape of the map outline.

    Edit: it looks like Imgur is scaling down the images significantly, so I'll try and host them elsewhere.
    Edit 2: Re-hosted the images on Sta.sh to keep full resolution. They only supply tiny thumbnails but you can view the entire folder via the link to see the names.
    Last edited by RestrainedRaptor; 03-10-2016 at 05:59 PM. Reason: Uploaded on Sta.sh
    PCE Level Diagrams - adding more each week!
    GTTC Variants for Classic Maps - let's give GTTC some more love!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •