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  1. #16
    Gold Member Flishster's Avatar
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    Uhh... Tupa could only two-hit kill if you rammed, pecked, AND hit them at the correct angle to get fall damage, which oftentimes wasn't possible.
    I want a strong independent tranq rifle that don't need no scope #AntiDolt

  2. #17
    Pterrordactyl Lagiacrus's Avatar
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    Quote Originally Posted by Flishster View Post
    Uhh... Tupa could only two-hit kill if you rammed, pecked, AND hit them at the correct angle to get fall damage, which oftentimes wasn't possible.
    The peck-charge combo would do 75 damage total (45 charge damage, 30 peck damage). You wouldn't have to get fall damage to kill somebody with two peck-charge combos. Or are you're referring to how peck and charge are two different attacks? Sorry, I'm use to treating them as a singular attack due to the way the combo works.
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  3. #18
    Gold Member Flishster's Avatar
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    I'm pretty sure the charge did less damage than that, as I just checked my old gameplay footage and on more than one occasion have to charge-peck twice, and then peck a third time to kill them.
    I want a strong independent tranq rifle that don't need no scope #AntiDolt

  4. #19
    Pterrordactyl Lagiacrus's Avatar
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    Quote Originally Posted by Flishster View Post
    I'm pretty sure the charge did less damage than that, as I just checked my old gameplay footage and on more than one occasion have to charge-peck twice, and then peck a third time to kill them.
    I think that was early in the EA period. The charge used to do 40 damage then. At some point, they buffed it to 45. I know that in my gameplay experiences and tests that the charge-peck would kill in two hits.
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  5. #20
    Gold Member Flishster's Avatar
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    Nope, this gameplay was from last patch.
    I want a strong independent tranq rifle that don't need no scope #AntiDolt

  6. #21
    Pterrordactyl Lagiacrus's Avatar
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    Quote Originally Posted by Flishster View Post
    Nope, this gameplay was from last patch.
    Just went ahead and watched it. From what it seems, it looks like you missed some pecks on some of those targets. For example, the Scientist at 7:40, you pecked too late on your second charge. The Pathfinder at 7:50, the peck on your charge was too early. Also, there was an example of a human dying in two charge-pecks (Scientist at 9:39).
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  7. #22
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    I still need to know how to open hunt mode.

  8. #23
    Philosoraptor USSTalladega's Avatar
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    What was the big update from last night?

  9. #24
    Primal Carnage Team
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    Quote Originally Posted by USSTalladega View Post
    What was the big update from last night?
    Hopefully fixing the stat-track issue, and some changes and more logging to Hunt to track down some issues.

  10. #25
    Predator X Lewiatan4's Avatar
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    Quote Originally Posted by Wraiyth View Post
    Hopefully fixing the stat-track issue, and some changes and more logging to Hunt to track down some issues.
    Are we able to host Hunt Mode on our own? There wasn't such option for that in Hosr Game section when 6523 was released.

  11. #26
    Philosoraptor USSTalladega's Avatar
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    Quote Originally Posted by Lewiatan4 View Post
    Are we able to host Hunt Mode on our own? There wasn't such option for that in Hosr Game section when 6523 was released.
    This guy knows. http://steamcommunity.com/app/321360...9508292489175/

  12. #27
    Philosoraptor robo-ve-tranic's Avatar
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    is anyone else getting a update because i am but there arnt any patch notes

    invalid signiture space please refrain from saying goose otherwise the world might explode

  13. #28
    Philosoraptor USSTalladega's Avatar
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    Yeah there was another update.

  14. #29
    Philosoraptor Toametru's Avatar
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    Yup. They added a cattle prod. Plus hunt mode is slightly less broken.

    (FLoFF) Floofie: I fear that person with my life

  15. #30
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    Quote Originally Posted by Toametru View Post
    Yup. They added a cattle prod. Plus hunt mode is slightly less broken.
    Cattle prod? How to spawn it?

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