Hi all!
We're releasing a new build of Open Testing today. See below for the changelog. Some of these changes may seem familiar because we did a build with some stuff without a changelog, but for the sake of it, I've included ALL changes since the previous official build (6523)
Accessing the build
Open Testing now has its own App ID on Steam! You can find "Primal Carnage Extinction Open Testing" in your games list. The initial download for this build will be around 7.5gb but patches will be smaller.
Server
We're running an official open testing server called "PCE Official Open Testing" in the US region. You can join the official open testing server by connecting to IP Address 192.223.31.152 or finding it in the server browser.
Feedback
Changes
Added game event notification system to TDM and Hunt
Added Enemy Dominations (initial pass, not in the UI yet)
Added "You vs Foe" kill tracking (initial pass, not in the UI yet)
Added a new melee implementation that is more reliable and has better range
Fixed healing not playing sounds correctly
Fixed Raptor regenerating stamina while mauling
Possible fix to improve the Ptera's roar marking
Fixed dinos being able to heal while netted, on fire, or flying
Fixed T-Rex not consuming stamina after using its special
Fixed a potential issue with control locks not cleaning up and locking player controls when not intended
Disabled not retaining the current gamemode when changing levels.
Fixed being able to vote for maps that are meant for a different gamemode.
Fixed a bug with ServerCheckSuicides that resulted in errors.
Fixed humans using incorrect res normal maps
Fixed some missing collision on FR-Island
Fixed tyrant collision issues and other misc issue on Docks
Fixed some missing trees in the snowy version of ForestChasm
Fixed another tyrant stuck spot on ForestChasm
Fixed the gameplay notification background not scaling properly in GTTC
Fixed magical raptors moonwalking all over victims.
Fixed bad team checks causing some achievements to trigger wrong on round end
Fixed damage buffs not being applied to new melee code
Tyrant / Carno collision overhaul of The Falls
Tyrant & Carno collision passes on Snowbound and Ubase
Collision overhaul on ForestChasm Snow to bring it in line with the summer version
Fixed the spawn points on FR-Island and added fog colour changes for sunrise and sunset
Fixed stat-track items not updating properly.
Raptor no longer freezes movement once a pounce maul is finished, only attacks
Hunt
Fixed a lot of weird issues with Hunt since the previous official build
Fixed the Hunt raptor not being able to move while netted or stunned
Fixed some issues with the Hunt win conditions
Added various game event messages to Hunt
Increased Hunt raptor's health to 600
Lowered the time it takes for the class select screen to appear for a new round.
Fixed Pawn's not being unpossessed upon round end.
Disabled team select, character select in Hunt.